Posts tagged #Quantic Dream

Josh's Top 5 Videogames of 2013


We’re over halfway through the first month of 2014, so now would be a good time to give a list of my top 5 favorite games from 2013, right? Well, maybe I should have done that towards the beginning of the month, but whatever. Here they are after the jump: Josh’s Top 5 Videogames of 2013!





This list goes from least to greatest, and just like everything else, these are the 5 games that I enjoyed the most. I’m sure nearly everyone’s top 5 would vary, including the other contributors to The Inner Dorkdom. However, these are the games that I would recommend everybody to pick up and give a shot if they were only able to play 5 games from 2013.

5. Killer Instinct (Xbox One) – Double Helix Games
It might be a bit off-putting to include a game from the next-gen consoles on a list of greatest games from last year, but I think this one is well deserved. In my opinion, this is the best fighting game released since 2011’s Mortal Kombat. True, KI released with several missing features, but the game is tight and does its job extremely well with its fighting mechanics. It’s still the only Xbox One game that I own, and for the time being, I’m ok with that.

4. Tomb Raider (2013) (Xbox 360, PS3, PC, Soon to be PS4 & Xbox One) – Square-Enix / Crystal Dynamics
Square-Enix must be crazy. They didn’t consider the Tomb Raider reboot a financial success when it sold something like 2 or 3 million copies. I guess they were expecting Final Fantasy numbers, which even they have dwindled a bit in the past few years. Personally, I loved the reboot. I thought that adding a survivalist element, along with a much more personal and epic story, really lent itself well to a series in desperate need of revitalization.

3. The Legend of Zelda: A Link Between Worlds (Nintendo 3DS) - Nintendo
I have yet to post my review for this 3DS game, but I’ll go ahead and tell you: it got a perfect 10. I absolutely loved this throwback to my all-time favorite Zelda title (of which I consider one of the best games of all time). It just goes to show that the 3DS is the place to go if you really want to get a bang for your buck when it comes to gaming. I hope Nintendo continues to release this kind of quality throughout the 3DS’ life, but come on – can’t we get titles of this magnitude on the Wii U?

2. The Last of Us (PS3) – Naughty Dog
This is the game that most websites cited as their top game of 2013. It’s definitely deserving of that spot, as it did new things with storytelling in a videogame and, in my opinion, solidified the fact that videogames are true literature. As I noted in my review, the game mechanics are all things that everyone has played before, but the execution was excellent, weaving in with the great story like no other game has before.

1. Beyond: Two Souls (PS3) – Quantic Dream [My Personal GOTY]
Should this even really be here? I mean, it’s not really a game is it? No, it’s not. It’s an interactive movie that you play on a game console. That being said, I can’t get past the phenomenal story that just happens to be the most original thing I’ve heard, seen, or read since… Well… It’s been so long, I can’t remember.
I know I’ve said it before, but Hollywood should really start employing writers and directors from the videogame industry. Titles like The Last of Us, Bioshock: Infinite, Mass Effect, and of course, Beyond: Two Souls, show a quality and originality that the film industry seems almost incapable of producing these days. It’s because of this originality in story that I have no choice but to give it the “Josh’s Personal Inner Dorkdom Game of The Year Award.” I’m just holding out that Quantic Dream will create a sequel at some point in the future, no matter how unlikely that is.

Beyond: Two Souls - Review (PS3)


In my opinion, Quantic Dream really hit it out of the park with Heavy Rain. It was a game that either punished or rewarded you for the decisions you made, just like so many great point-&-click adventure games before it. The thing is, though, Heavy Rain wasn’t really a game, it was an interactive movie. That isn’t said with any disrespect to Quantic Dream, it’s just the honest truth. Heavy Rain was focused more on its story and character development than actual gameplay, relying on phenomenal acting and writing to move the game along. Their latest effort, Beyond: Two Souls, does these same things, only on a much more epic scale.



Breakdown:


"...you're a member of the coast guard youth auxiliary?!"
Yeah, that was a very subtle Back to The Future reference...
Story: 10/10
There’s really no other word to describe Beyond’s story than phenomenal. Jodie Holmes, played excellently by actress Ellen Page, is attached to a ghostly entity she calls “Aiden” that has “haunted” her for her entire life. Aiden allows Jodie to see things and interact with people in a way that no normal human can. This has forced her into certain situations which find her in the care of Dr. Nathan Dawkins (Willem Dafoe), a paranormal researcher and the story brokenly chronicles Jodie’s life from a child to adulthood, and her struggle to find her place in the world with such a strange gift.


While the narrative has been criticized for “needlessly” jumping around several points within Jodie’s life, there is a reason for this, and I didn’t find it frustrating, distracting, or anything of the sort. Beyond: Two Souls has one of the most original stories I’ve experienced in a long time.




Ellen Page after being mo-capped.
Ellen Page as she's getting her face mo-capped.
Visuals: 10/10
I know I sound like a broken record at this point, but current-gen consoles are showing their age compared to the capabilities of the PC. However, Beyond features some of the best graphics I’ve ever seen on them. As I’ve said before, I’m really impressed with how good developers are getting at facial motion capture technology. Games like The Last of Us, Assassin’s Creed III and Tomb Raider have all had great facial capturing, but they pale in comparison to Beyond. Ellen Page LOOKS like Ellen Page. Willem Dafoe LOOKS like Willem Dafoe.
 

In addition, this game has some of the best lighting effects I’ve seen in ANY game – console or otherwise. Great lighting can mean the world to games nowadays and Beyond has it in spades. There’s a section of the game that takes place out in a desert area, and in my opinion, it looks 100% real. There’s really no time while looking at this game that it doesn’t look as though you’re watching a movie. It looks that good.

Sound: 10/10
The voice acting is spectacular. Again, as I’ve said many times in my reviews, voice acting in games just continues to get better and better. Here, you’re dealing with two Academy Award nominees and at no point can you imagine them recording dialogue in a sound booth. Like with the visuals, you feel as though you’re watching a fully acted performance rather than a videogame.


Speaking of which, Ellen Page delivers what is, in my opinion, the performance of her career. I’ve seen her in things before, and while she is a good actress, she’s always been a foul-mouthed cute girl, taking on roles that showcase just that (Inception and X-Men III being notable exceptions). I find it funny (in an awesome way) that a videogame is what she should win an Academy Award for, and I remember thinking, “If this was a film, she’d be smothered with critical acclaim. Since it’s a game, though, her performance will probably go mostly and unfortunately unnoticed.” It’s a shame, too. I’d like to see her take on more roles like this.
 

The overall sound design is pretty good too, but I honestly can’t remember any musical cues. The score was composed by Norman Corbeil, who composed Quantic Dream’s previous two titles, but due to his death in January 2013, was completed by Assassin’s Creed III composer, Lorne Balfe. I can’t necessarily knock this score for not being memorable, as the story was so engaging that I just honestly didn’t pay attention to the score. Maybe on a second playthrough, I’ll give it a more intent listen.



In this game, the Green Goblin plays a ghost-doctor!
Gameplay: 9/10
In my recent Resident Evil article, I mentioned my hate for quick time events. True, I hate them in Resident Evil games and the way Capcom implements them, but here, where the game is built around the QTE, I’m fine with them. Do they add anything to the experience of Beyond? Not really, but they make you feel like you’re interacting with the story, so I guess they’re ok. Personally, I’d rather just have a playthrough of Beyond on Blu-Ray so I could watch the story at my leisure.
 

My only real problem with the game play is that Jodie and Aiden can be difficult to actually move at times. This isn’t terrible, and I’ve seen much worse in other games, but I have to dock it a point because it became slightly frustrating during some of the more intense, action-oriented sections.


Overall, this game impressed me even more than I thought it would. Great acting, writing and graphics pushed it over the limits as far as gaming goes. But really, it pushed it to the limits of what I’ve seen in storytelling lately. In a world where Hollywood can’t come up with an original idea to save their lives and instead they rely on other works to either remake or adapt a story for the big screen, Beyond: Two Souls stands out as a truly original experience.


So, the question I always ask for you, the reader, at the end of all my reviews: “Is it worth $60?” In my opinion, Beyond is worth $100. That may sound a bit much, but as far as a visual narrative goes, it doesn’t get much better than this. Well, except for maybe Breaking Bad or Star Trek: Deep Space Nine.
 

And one more thing: Don’t believe the other reviews out there. Most of them are just mad because they didn’t get sent review copies of a triple-A title. This game is definitely worth your time and I highly recommend it to those looking for an awesome story.


Final Score: 9.75/10


-Josh

Screenshots taken from Google Images.

!?! E=E3 Squared Times Pi, Plus The Square Root Of Metroid... Ah, Forget It!?!

Has anyone ever heard of E3?? What a great idea. Why have they not done this before??

Ok, I was being sarcastic there. Most of you, if you have been paying attention of course, know that E3 is the "Electronic Entertainment Expo (or E3 for short)". It is held currently at the Los Angeles Convention Center in California and it is the place to go if you want to find out what the next cool thing is in the video game world. You have all the heavy hitters in the video game community including the Big Three (Nintendo, Sony, and the all powerful Microsoft). If you didn't know, now, you know (and knowing is half the battle).

Anywho, I am not the video game guy. No sir, I am not. Don't get me wrong, I love video games. I just no longer have time to devote to endless hours of sitting on a couch, drinking Mtn. Dew, and screaming at the top of my lungs at an inanimate piece of hardware. Games, that are rated mature, and small children do not go well together. So, my playing of video games has dwindled to very little. If you want the real scoop on the state of video games, you would be better served by talking to Josh (All things Microsoft and Playstation) and Nic (all things Nintendo). But, like any self respecting Internet commentator, I still have an opinion on the trends in the industry (I like da way dat Plummer steps on them there tortoises, Uh-Huh). So I will attempt to put my cent and a half (I'm a little short on cash) into the pot and see if I can provide my prospective on the video game landscape and give you a little news along the way.

First up is a topic that is near and dear to me personally. Video Games that have a storyline. I could care less if I get to play with some loud mouthed stranger (under the age of 15) on some online server somewhere. I got very little use for online death match play. Playing with people I know is great and I If I had my way we would all be in the same room when that happens. That is probably not realistic, but I like to know and see the people I kill with my BFG. So, from my perspective, I am more interested in the experience and story than I am multiplayer. I have always thought that one day video games could become something akin to an interactive movie experience. They could immerse you fully into the fantasy of the silver screen and add a whole new dimension to our entertainment business (no matter what Roger Ebert says, hack). So it is with no small amount of interest that I saw two video game debut Footage at E3 that blew me away.

The first comes from the studio that gave us the Resistance and Uncharted franchises, Naughty Dog. Their new property called "The Last of Us" may bring an entirely new aspect to the gaming landscape. Naughty Dog has always valued story above all else and they look to be pushing the envelope to it's limit. This report at IGN contains the first gameplay footage that we have seen from the title. To say I'm floored, is an understatement. This looks like a movie and the fight/shoot out moment is jaw dropping in not only its brutality but also it's execution. The ability to be this fluid in a video game is amazing. Yes, you could just run and gun your way through, but it appears that would be an unwise decision. From what I gathered from the footage is that you have a limited amount of supplies, including weapons and ammunition to use. This makes finding different ways to dispatch your enemies that much more important (plus it looks really cool when you see it on screen). This is pushing the visual and narrative boundaries to the breaking point. This thing looks great and I can't wait to play it (really late at night when my children are in bed).

Second, is a new title from the makers of Heavy Rain, a story based game from the studio Quantic Dream. They call it "Beyond - Two Souls". Not only do you have a very cinematic looking game, it also stars a film actress (the very cute, Ellen Paige) as the title's main character. Again, my words fall short of the actual viewing of the trailer so head over here and check it out for yourself. Computer graphics are never going to completely replace human actors, but this makes a case for the continued use of them as a storytelling medium. Neither one of these games are new innovations, we have already seen this type of game before in titles such as Alan Wake, Heavy Rain, the Shenmue series, and Resident Evil, but they are a giant step forward in the way games tell stories.

While your at it check out the new trailer for Halo 4. It looks like the quality of the game has not tanked since Bungie handed over the series to Microsoft and 343 Industries. I am happily optimistic that we will have another great game on our hands.

Well, thats what I got for now. I'll try to be back with more updates from E3 and beyond as the need arises. If you want to check out all the E3 news and videos, head over to IGN at the link below (shameless plug for a great site) and then come back here for more of our meaningless ramblings (come on, you know you love us). Stay Frosty or Toasty for you Mortal Kombat freaks.

Todd "all your base are belong to us" B.

[IGN.com]